Freeship Design Software. Try it?

General questions and suggestions about Motorboat Simulator

Freeship Design Software. Try it?

Postby Barry » Mon 12 Sep 2005 - 02:58

http://www.freeship.org/

First time I have tried it, but had the software and link a few months.
Seems you can make any hull shape and will now import easily in Blender. You would still need to know how to use Blender or similar.

Perhaps someone more experienced than me could try it out.
You need to mirror the other half of hull. Not sure how to join them in Blender. Vertices ir polygons or just join the 2 halfs co,plete. Anyway I think you can make any hull shape, as only given it a quick try.

Barry
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Postby Barry » Mon 12 Sep 2005 - 03:19

Getting better. There is a comprehensive pdf manual you can download and...looks as if you can model the whole ship/boat with it.
Again only a quick glance at it as getting late.



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Postby ajnasreddin » Thu 15 Sep 2005 - 13:14

I downloaded it and I'm reading the manual now. It seems to be a cross between a hull design program and a 3D graphics program. Looks nice though, and I can get a better idea of what the hull might look like than I do with hullform.
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Postby Barry » Thu 15 Sep 2005 - 15:48

AJ

Just been having another dabble with the program.
Seems we can fairly easily make any hull shape we want.
Although it will export both sides, if you leave them visible in the view window as dxf, I couldn't work out how to flip them over when joined in Blender as wrong side invisible.

Anyway using the default boat just made an 80 feet length hull from it. Thinking of "trying" to make a brigantine.

Exported the half as dxf, duplicated the half, reversed the sides (polygons) and mirrored it.
Two halves fitted together then nice, if you move them into place.
The default boat has an open stern and open deck.
Don't know how to do that part yet in free!ship so put then on in Blender.
Floated OK with a bit of juggling with the setting in the Object Editor and looks OK.

Have been making the boats freestyle in a similar way to the program, but pulling the vertices into shape freestyle one by one, and the program does it for you automatically, so looks very good.

If anyone else is reading this, what I explained may sound complicated, but can be done with a few clicks of the mouse and can explain further if others should be interested. Also would like to know more mysef of how to use it properly, so please post if you are used to using the program, so we can have many more boats in the simulators.

Even if they are only static fixed, or floating, for now, at least it's something.

Barry
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Postby Barry » Sat 17 Sep 2005 - 00:32

See Scenery Designer thread for more Free!ship info. Added a bit more. Easy to make hull, deck and stern so far.

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Postby ajnasreddin » Sun 18 Sep 2005 - 15:40

I'm having problems downloading the manual for blender - do you have the manual Barry? Maybe I'm not looking in the right place.

Also do you or anyone have the Hawaiian islands that Douglas and those guys did? I would appreciate anyone forwarding the files to me.

AJ
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Postby Barry » Sun 18 Sep 2005 - 17:08

AJ


http://www.blender3d.org/cms/Using_Blender.80.0.html

On the Blender Site try links at top info centre.

If the link doesn't work go to Blender site.

http://www.blender3d.org/

The info is spread about, but just the basic info will get you started.

Also the other main site is

http://www.elysiun.com/forum/index.php

Also keep adding bits and pieces to the Blender tutorial on my site.
There is a link to it from the main page.

Not sure about the Hawaian route you mention.
Have a look at Alex site Aal and also routes in mb sim.
Also Stentecs dowload page.

Only got some of my own routes in mb sim as deleted others to simply it.

Barry

P.S. Still trying to make the 80 foot sailing ship.
I made the hull with sailhship but by using the append function in Blender, you can merge parts from your other objects you build, so borrowed the rigging and sails from the gaff-rig and scaled them up a bit.
Last edited by Barry on Sun 18 Sep 2005 - 17:20, edited 1 time in total.
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Postby Barry » Sun 18 Sep 2005 - 17:17

AJ

I don't think a seperate digital full manual has been made.

Blender also have a book manual.

I bought it a while ago but I rarely use it but helpful for the occasional reference. Quite expensive. I usually just find out the info as I go along. Also add info to the Blender tutorial on my site to remind myself.

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Postby Barry » Sun 18 Sep 2005 - 17:28

May as well add... for anyone who might read page.
The tutorial for Free!Ship ...Free ship site.
Download Page. Below there is link ....view all project files.
Then...at the present time... manual for download is second one fron top, in list.

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