MotorBoat Multiplayer Packet Format

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MotorBoat Multiplayer Packet Format

Postby grevedan » Mon 19 Jun 2006 - 13:26


I'm looking to code a gateway that converts Motorboat multiplayer sessions into another simulation protocol. Does the multiplayer use the old DirectX multiplayer protocol? Is the packet format available for private use to create a small Boat Sim to DIS (Distributed Interactive Simulation) gateway?

-- dan greve
-- melbourne, fl
Posts: 4
Joined: Mon 19 Jun 2006 - 13:24

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